Welcome to this week’s Math Munch!
Meet Scott Kim. He’s loved puzzles ever since he was a kid, so these days he designs puzzles for a living. He’s been writing puzzles for Discover Magazine for years in a monthly column called “The Boggler.” Click that link to look through some of his Boggler archives. Here’s a cool one he wrote in 2002 about hypercubes and the 4th dimension.
In his 11-minute TED talk, Scott tells the story of his career and shares some of his favorite puzzles, games, and ambigrams. It’s also completely clear how much he really loves what he does (as do I.)
I’ve always loved “figure/ground” images, where the leftover space from one shape creates another recognizable shape. M.C. Escher created some of the most famous and well-known examples of figure/ground art, but Scott Kim took the idea a step further – making an interactive puzzle game based on the ideas. Naturally, the game is called “Figure Ground,” and it’s delightfully tricky. You can even create your own levels. Scott has a whole page of web games. Go play!
Still hungry for more Scott Kim? He gave a presentation for the Museum of Math‘s lecture series, Math Encounters. You can watch the full-length video here. You can also watch an interview he did with Vi Hart by clicking here.
Finally, after you read a Math Munch (or right in the middle) do you ever have a question you wish someone could answer or something you want explained? Or do you ever wish we could help you find more of something you liked in the post? Well we can do that! Just leave a comment on the bottom of the page, and the Math Munch team will be very happy to answer. We’d love to hear from our readers.