Tag Archives: video

Andrew Hoyer, Cameron Browne, & Sphere Inversion

Welcome to this week’s Math Munch! Fractals, origami, math art, games, and a mind-bending video are all ahead, so let’s get into it.

Andrew Hoyer

Andrew Hoyer

First up, let’s take a look at the work of Andrew Hoyer.  According to his website, he’s a “software engineer in his mid-twenties living it up in sometimes sunny San Francisco.” I came across his work when I found his beautiful and completely engaging introduction to simple fractals.  (Go on! Click. Then read, experiment and play!)

Cantor Set

A Cantor set

At the bottom of that page, Andrew links to a wonderful, long list of fractals, arranged by Hausdorff dimension, which is a way of measuring fractals as being something like 2.5 dimensions.  A line is 1 dimensional.  A plane is 2D, and you can find many fractals with dimension in between!!  Weird, right?

I was also really pleased to find Andrew’s Instagram feed, which features some of his beautiful origami creations.  Andrew’s agreed to answer your questions for an upcoming Q&A, so ask away!

Compound of 5 tetrahedra Truncated Icosahedron Cube Dodecahedron
Cameron Browne

Cameron Browne

Up next, meet Cameron Browne. He’s an accomplished researcher who designs and studies games. Take a look at the many many games Cameron has created. The rules and descriptions are there, and Cameron sent along links to playable versions of a few, which you can find by clicking the pictures below.  For the third one, you’ll need to search for “Margo” or “Spargo.” For his research, Cameron investigates the possibilities of artificial intelligence, and how a computer can be used to generate games and puzzles.

Yavalath

Yavalath
description

Margo and Spargo

Margo and Spargo
description
description

Cameron is also an artist, and he has a page full of his graphic designs.  I found Cameron through his page of Truchet curves.  I love the way his pages are full of diagrams and just enough information to start making sense of things, even if it’s not perfectly clear.  Cameron also has MANY pages of wonderful fractal-ish graphics: Impossible Fractals, Cantor Knots, Fractal Board Games, Woven Horns, Efficient Trees, and on and on…  And he has agreed to do a Q&A with us, so please, submit a question. What are you wondering?

A Cantor Knot

A Cantor Knot

A Truchet curve "Mona Lisa"

A Truchet curve “Mona Lisa”

An "impossible" fractal

An “impossible” fractal

And, as if that wasn’t enough mathy awesomeness, check out this video about turning a sphere inside out.  A bit of personal history, I actually used this video  (though it was only on VHS back then, checked out from the library) as part of the research for my independent research project during my senior year of college.  It gets pretty tricky, but if you watch it all the way through it starts to make some sense.

Have a great week.  Bon appetit!

Reflection sheet – Andrew Hoyer, Cameron Browne, & Sphere Inversion

MoMA, Pop-Up Books, and A Game of Numbers

Welcome to this week’s Math Munch!

Thank you so much to everyone who participated in our Math Munch “share campaign” over the past two weeks. Over 200 shares were reported and we know that even more sharing happened “under the radar”. Thanks for being our partners in sharing great math experiences and curating the mathematical internet.

Of course, we know that the sharing will continue, even without a “campaign”. Thanks for that, too.

All right, time to share some math. On to the post!

N_JoshiTo kick things off, you might like to check out our brand-new Q&A with Nalini Joshi. A choice quote from Nalini:

In contrast, doing math was entirely different. After trying it for a while, I realized that I could take my time, try alternative beginnings, do one step after another, and get to glimpse all kinds of possibilities along the way.

By Philippe Decrauzat.

By Philippe Decrauzat.

I hope the math munches I share with you this week will help you to “glimpse all kinds of possibilities,” too!

Recently I went to the Museum of Modern Art (MoMA) in New York City. (Warning: don’t confuse MoMA with MoMath!) On display was an exhibit called Abstract Generation. You can view the pieces of art in the exhibit online.

As I browsed the galley, the sculptures by Tauba Auerbach particularly caught my eye. Here are two of the sculptures she had on display at MoMA:

CRI_244599 CRI_244605

Just looking at them, these sculptures are definitely cool. However, they become even cooler when you realize that they are pop-up sculptures! Can you see how the platforms that the sculptures sit on are actually the covers of a book? Neat!

Here’s a video that showcases all of Tauba’s pop-ups in their unfolding glory. Why do you think this series of sculptures is called [2,3]?

This idea of pop-up book math intrigued me, so I started searching around for some more examples. Below you’ll find a video that shows off some incredible geometric pop-ups in action. To see how you can make a pop-up sculpture of your own, check out this how-to video. Both of these videos were created by paper engineer Peter Dahmen.

Taura Auerbach.

Tauba Auerbach.

Tauba got me thinking about math and pop-up books, but there’s even more to see and enjoy on her website! Tauba’s art gives me new ways to connect with and reimagine familiar structures. Remember our post about the six dimensions of color? Tauba created a book that’s a color space atlas! The way that Tauba plays with words in these pieces reminds me both of the word art of Scott Kim and the word puzzles of Douglas Hofstadter. Some of Tauba’s ink-on-paper designs remind me of the work of Chloé Worthington. And Tauba’s piece Componants, Numbers gives me some new insight into Brandon Todd Wilson’s numbers project.

0108 MM MM-Tauba-Auerbach-large

This piece by Tauba is a Math Munch fave!

For me, both math and art are all about playing with patterns, images, structures, and ideas. Maybe that’s why math and art make such a great combo—because they “play” well together!

Speaking of playing, I’d like to wrap up this week’s post by sharing a game about numbers I ran across recently. It’s called . . . A Game of Numbers! I really like how it combines the structure of arithmetic operations with the strategy of an escape game. A Game of Numbers was designed by a software developer named Joseph Michels for a “rapid” game competition called Ludum Dare. Here’s a Q&A Joseph did about the game.

A Game of Numbers.

A Game of Numbers.

If you enjoy A Game of Numbers, maybe you’ll leave Joseph a comment on his post about the game’s release or drop him an email. And if you enjoy A Game of Numbers, then you’d probably enjoy checking out some of the other games on our games page.

Bon appetit!

PS Tauba also created a musical instrument called an auerglass that requires two people to play. Whooooooa!

Reflection Sheet – MoMA, Pop-Up Books, and A Game of Numbers

TesselManiac, Zeno’s Paradox, and Platonic Realms

Welcome to this week’s Math Munch!

Before we begin, we’d like to thank all of you who have checked out the site in the past week. Since we’ve kicked off our share campaign, we’ve had so many new visitors and heard from many of them, too! Reading your feedback – whether a recommendation, some praise, a question, or just a brief, “Hello!” – brings us great joy and helps us to know that you all are out there.

Whether you’re a regular reader or visiting the site for the first time, we’d like to ask you for a little favor. If you see some math you like, share it with someone who you think would like it, too! Do you love the burst of excitement that you get from reading about a new mathematical idea, seeing an original piece of math artwork, or trying out a new game? Do you know someone who would love that, too? Then tell them about Math Munch – we’d love to spread the joy.

If you enjoy Math Munch, join in our “share campaign” this week.

You can read more about the share campaign here. There are lots of ways to participate, and you can let us know about your sharing through this form. We’d love to see the share total rise up to 1000 over the course of the next week.

Now for the post!

***

Lee boxThis beautiful tessellated wooden box was made by computer scientist and mathematical artist Kevin Lee. I met Kevin two weeks ago at the MOVES conference (which Justin and Paul have both written about already). Kevin teaches computer science at Normandale Community College in Minnesota. He makes woodcut tessellations (which won an award for the “Best Textile, Sculpture, or Other Medium” at the Joint Mathematics Meetings art exhibition this year!). He’s also used a combination of his knowledge of computer science and his love of Escher-type tessellations to make software that helps you create tessellations. His new software, TesselManiac!, is due out soon (watch this short movie Kevin made about it for the Bridges conference), but you can download an older version of the software here and play a preview version of The Flipping Tile Game.

tesselmaniac pictures

To play this game, you must fill in an outline of a tessellation with the piece given. You can use any of four symmetry motions – translation (or shift), rotation, reflection, or glide reflection (which reflects the tile and then translates it along a line parallel to the line of reflection). You get points for each correct tile placed (and lose points if you have to delete). Translations are the simplest, and only give you 5 points each. Reflections are the most difficult – you get 20 points for each one used!

dot to dotWhile you’re downloading The Flipping Tile Game, try one of Kevin’s Dot-to-Dot puzzles. These are definitely not your typical dot-to-dot. Only the portion of the image corresponding to one tile in the tessellation is numbered. Once you figure out the shape of that single tile, you have to figure out how to number the rest of the puzzle!

Lucky for us, Kevin has agreed to answer some questions about his life and work as a math artist and computer scientist. Leave a question for Kevin here. (We’ll take questions for the next two weeks.)

tortoiseI’ve recently been thinking about a paradox that has puzzled mathematicians for centuries. Maybe you’ve heard of it. It’s one of the ancient Greek philosopher Zeno‘s paradoxes of motion, and it goes like this: Achilles (a really fast Greek hero) and a tortoise are going to run a race. Achilles agrees to give the tortoise a head-start, because the tortoise is so slow. Achilles then starts to run. But as Achilles catches up with the tortoise, the tortoise moves a little further. So the tortoise is still ahead. And as Achilles moves to catch up again, the tortoise moves even further! Sounds like Achilles will never catch up to the tortoise, let alone pass him… But that doesn’t make sense…

Will Achilles lose the race??? Check out this great video from Numberphile that explains both the paradox and the solution.

logo_PR_225_160While I was looking for information about this paradox, I stumbled across a great math resource site called Platonic Realms. The homepage of this site has a daily historical fact, mathematical quote, and puzzle.

The site hosts a math encyclopedia with explanations of all kinds of math terms and little biographies of famous mathematicians. You can also read “mini-texts” about different mathematical topics, such as this one about M. C. Escher (the inspiration behind the art at the beginning of this post!) or this one about coping with math anxiety.

I hope we here at Math Munch have given you something to tantalize your mathematical taste buds this week! If so, we’d love it if you would pass it along.

Thank you for reading, and bon appetit!

Rush hourP.S. – We’ve posted a new game, suggested to us by one of our readers! It’s an online version of Rush Hour. Check it out!